Makey Makey Interface Design:
Gaming for Disabled Users
By far the best class I've taken at DePaul. Our class was a mix of both undergrad/graduate students in the Human-Computer Interaction program and we were given the task of designing an interactive piece of technology.
Create an interface prototype by choosing a domain (tangible, AUI, audio, wearable, touch, AR, VR. Then selecting an existing interface we'd like to recreate
Software: Photoshop, Illustrator, Axure
Skills: UX/UI Design Princples
Platform: Mobile Application
Context: Masters HCI Course lass Final Project
I recently began playing a game called Overwatch and I'm always on the page's Reddit.
I came across a war veteran who lost both of his arms but still manages to play the game using a regular Xbox One controller. I was blown away when I read this article, and it couldn't come to me at a better time.
I was learning about Interface Design in this class, and decided to develop a better gaming experience for disabled users. I used Makey Makey and a MacBook and directed my friends to play both Frogger and Dance Dance Revolution with limited uses from their arms.
The results I obtained made me walk away with a very fulfilling learning experience.
See the Video
- Class EXP442 Interface and Experience Design
- Date 2016-17 Winter